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3D Art Meusam
2024-04-02
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Art Meusam#

This is a comission work I did to make a meusam exhibit for digital artists. All the 3d modeling was done in Blender with the use of substance painter for all the textures.

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Lounge area My Image Alt Text My Image Alt Text My Image Alt Text My Image Alt Text My Image Alt Text My Image Alt Text

inspiration#

It has given me the chance to learn a lot more about architecture and lighting. For this project I used inspiration from the Japanese architect Ando Tadao, who is known for his use of large concreate structures and use of natural light. I also challenged myself to add a circular motif to my work as I think lots of modern architecture today is almost too blocky. The project is still in the very early stages but I am excited to see how it will turn

Some of Ando Tadao works#

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My design based on his works#

My Image Alt Text My Image Alt Text You can clearly see my inspiration form these two.

Some more images from the work in progress stage#

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Main art gallery floor. My Image Alt Text My Image Alt Text Movie screening room.

3D Art Meusam
https://andrewhartley.tech/posts/project-blender/
Author
Andrew Hartley
Published at
2024-04-02