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3D Art Meusam
Art Meusam
This is a comission work I did to make a meusam exhibit for digital artists. All the 3d modeling was done in Blender with the use of substance painter for all the textures.
Lounge area
inspiration
It has given me the chance to learn a lot more about architecture and lighting. For this project I used inspiration from the Japanese architect Ando Tadao, who is known for his use of large concreate structures and use of natural light. I also challenged myself to add a circular motif to my work as I think lots of modern architecture today is almost too blocky. The project is still in the very early stages but I am excited to see how it will turn
Some of Ando Tadao works
My design based on his works
You can clearly see my inspiration form these two.
Some more images from the work in progress stage
Main art gallery floor.
Movie screening room.
3D Art Meusam
https://andrewhartley.tech/posts/project-blender/